![]() ![]() Toggle on and when you kill an opponent the KO count is set to the value shown in the trainer. Toggle on and when you next hit an opponent, the Hits count goes to the max level. Toggle on and when you activate Rage attack, the meter will remain full and you stay in the Rage state until you deactivate the option. Toggle on and you can perform a Rage attack even if the meter is not full. Toggle on and you can perform a Unity Magic attack even if the meter is not full. Toggle on and you can perform a Charge Magic Mousou attack even if the meter is not full. Toggle on and the currently controlled character's meter will remain full for attacks. Toggle on and you can perform a Mousou attack even if the meter is not full. Toggle on and the currently controlled character's meter will instantly fill when the next attack that would add Mousou occurs. Toggle on and the currently controlled character has unlimited health. ![]()
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